Monday, December 14, 2015
Wednesday, December 2, 2015
12/2/15
Starting to work on getting the scene of the rocket breaking up, didn't get much progress on it though. Also working on the rover.
Tuesday, December 1, 2015
Monday, November 9, 2015
Thursday, November 5, 2015
11/5/15
Working on some smoke, my current goal is to get a lower quality one that still looks nice. I'm thinking this is going pretty well.
Tuesday, November 3, 2015
11/3/15
Maya, as well as this whole computer in general, has been extremely frustrating. Everything is slow and bogged down, even if Maya isn't running.
Tuesday, October 20, 2015
10/20/15 Rocket Stuff
This class was a nice touch up for the parachutes and getting them all done, then I set up the batch render. It'll require a little bit of compilation before giving it to George, but it'll be given to him before the end of the meeting.
Friday, September 11, 2015
Rocket Rough Animation
Wednesday, September 9, 2015
9/9/15
I got to do some updates for the whole class to fix mental ray, so that was fun. I had set up an HDR in the scene I was making for the rocket take off, but rendering didn't work with mental ray. After that, I fixed some stuff and got a nice looking render in to give to George.
Monday, August 17, 2015
Friday, May 29, 2015
Tuesday, May 26, 2015
Rivet, Rivet
Got some rivets textured onto the base, but as of current I plan on making them a bit smaller. I ran out of time to do this today, so it'll likely be the last part of my final. Lookin' pretty good though.
Tuesday, May 19, 2015
Monday, May 18, 2015
Friday, May 8, 2015
Wednesday, May 6, 2015
Tuesday, April 28, 2015
Nasa Warp Drive
http://www.dailygalaxy.com/my_weblog/2015/04/nasa-is-it-on-the-verge-of-discovering-warp-bubbles-enabling-dreams-of-interstellar-travel.html
http://www.iflscience.com/space/warp-drives-mars-and-back-time-lunch
These links should help explain what has been happening.
http://www.iflscience.com/space/warp-drives-mars-and-back-time-lunch
These links should help explain what has been happening.
Friday, April 24, 2015
Wednesday, April 22, 2015
Tuesday, April 14, 2015
Hubble. More. Progress
There are a lot of really tricky shapes that are surprisingly difficult to model. But progress is going.
Friday, April 10, 2015
Wednesday, April 8, 2015
Monday, April 6, 2015
Thursday, March 26, 2015
Hubble, making progress
Getting general progress done on modeling Hubble, I do have a few questions about what I should do, such as level of detail and such. I'm getting progress on the generic pieces and not going too far detailed to afoid having done it for nothing.
Tuesday, March 24, 2015
Wednesday, March 18, 2015
Thursday, March 12, 2015
Photoshop Rhino Zebra
Had to start over on the zebra because of something. I'm not really enjoying photoshop that much and would heavily prefer to do projects in Maya. I realize that it can be an important skill but I just can't do it.
Wednesday, March 4, 2015
Have not really been posting.
I didn't know I still needed to do this stuff. As of late, I've been
working on the rocket, but progress is slow because it takes 4 minutes
to render one frame.
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